package com.bloody.android.Characters;

import com.bloody.android.Map.Map;

public class Ichigo extends Character {
	
	public Ichigo(int player){
		super(player, 3, 50, 20);//, 200);//, 1);
		int [] attackRange = new int[1];
		attackRange[0]=1;
		super.setAttackRange(attackRange);
	}
	
	@Override
	public void setMap(Map map){
		super.setMap(map);
		IchigoAbility ability = new IchigoAbility(map, super.getAttack());
		super.setAbility(ability);
	}

}
